UI

Click it Twice, Shame On You

We recently had an interesting discussion at work about our UI paradigms. Let’s assume we have an information management system which allows you to create, manipulate and link objects which represent, say, Persons and Dogs. Now assume that through a wizard, we allow a user to link a Person to a Dog as an “Owner”. Lastly, let’s imagine a scenario in which the Person is already linked to a Dog,… Read More »Click it Twice, Shame On You